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WAMP2025 Game Results

WAMP 2025 is over and so we must analyse the stats from this year’s PolyGen game!

General Stats

  • Total players: 130
  • Total players scoring over 1,000 points: 103
  • Total players score: 3,471,709
  • Total unit captures: 9,552
  • Total unit visits: 8,814
  • Total output boosts: 903
  • Players who set a codename: 56
  • Players too lazy to set a codename: 74
  • Maximum Units Online: 17
  • Units Failed: 0
  • Player reusing tokens from previous events: 1

Some players decided it was good to use a payment card or secure card to play:

  • Total payment/secure cards used: 1
  • Unidentified Type: 1

The game records which audio clip it played to the player when they registered. It doesn’t save any card information or try to access the payment applications on the cards, it just queries the 2PAY.SYS file to see which payment applications exist on the card. It doesn’t try hard, and gives up quickly if it can’t. This is why most cards are simply identified as payment cards. Players who used a payment card would have heard something like “Visa Debit card accepted, authorising donation to Polybius Biotech please wait… Just kidding.”.

Team Stats

 Team Name Total Players Highest Single Capture Score Total Score Total Visits Total Unique Visits Total Captures Unique Captures Units Found Average Player Score 
 Blackspire Consortium 36 12044 730607 1471 251 1809 229 0 20294.6389 
 ChimeraTech Corporation 38 14016 913067 2329 314 2544 282 13 24028.0789 
 Malevolant Enterprises 20 17818 926100 2236 222 2340 212 1 46305.0000 
 Nothing To See Here Industries 39 6938 901935 2778 356 2859 334 3 23126.5385 

Units by total captures.

 Name Captures 
 Tiefgarage 1909 
 Sonnendeck 1394 
 Ultra Violett 1025 
 Poseidons Kuss 873 
 Oral-B 872 
 Liebe auf Raedern 615 
 HotPointyThings 592 
 OnlyVans 472 
 Brick 468 
 Baum 342 
 Pfefferkuchenhaus 297 
 Ironman 251 
 Penthouse 147 
 0D 118 
 Fitmacher 109 
 0B 47 
 Test Unit 21 

Top 10 Players

 Player Score Team 
 Metaln00b 281509 Malevolant Enterprises 
 Chaba 267675 ChimeraTech Corporation 
 richard 163820 Nothing To See Here Industries 
 uwap 121173 Blackspire Consortium 
 Yogi 116693 Nothing To See Here Industries 
 goldwg 116193 Malevolant Enterprises 
 [Heroes For Hire] 110677 Blackspire Consortium 
 KathseSewingService 106554 Malevolant Enterprises 
 feedletsjust 92817 Malevolant Enterprises 
 MikeTango 81214 ChimeraTech Corporation 

Unit Battery Monitoring

Each unit reports its battery voltage regularly. The following shows how each unit was doing.

Unit Voltage Graph You can also access the more interactive version if the game server is online on https://scores.gen.polyb.io/public/question/1fcfe0ee-a4fa-48d7-b770-2cae4d97ba40

Very pleased to report that they still had a fair bit of power left even at the end of the event. It does look like two weren’t charged. One was largely unused, the other fortunately was deployed late in the game and called low battery just after the game ended.

Units are regarded as low battery and start sending alerts when they reach 3.35 volts. When they reach 3.05 volts they are regarded as depleted and will power off. There is a secondary protection built into the power regulator that will shutdown when the battery voltage drops to 2.5 volts. Thankfully no recharging was required!

This post is licensed under CC BY 4.0 by the author.