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WHY2025 Game Results

What Hackers Yearn 2025 is over and so we must analyse the stats from this year’s PolyGen game!

General Stats

  • Total players: 730
  • Total players scoring over 1,000 points: 496
  • Total players score: 8,732,428
  • Total unit captures: 13,902
  • Total unit visits: 14,292
  • Total output boosts: 2,501
  • Players who set a codename: 124
  • Players too lazy to set a codename: 606
  • Maximum Units Online: 25
  • Units Failed: 0
  • Player reusing tokens from previous events: 10
  • Units vandalised: 2
  • Units stolen: 1

Some players decided it was good to use a payment card or secure card to play:

  • Total payment/secure cards used: 17
  • Unidentified Type: 11
  • Mastercard: 3
  • Visa Card: 1
  • Visa Debit Card: 2

The game records which audio clip it played to the player when they registered. It doesn’t save any card information or try to access the payment applications on the cards, it just queries the 2PAY.SYS file to see which payment applications exist on the card. It doesn’t try hard, and gives up quickly if it can’t. This is why most cards are simply identified as payment cards. Players who used a payment card would have heard something like “Visa Debit card accepted, authorising donation to Polybius Biotech please wait… Just kidding.”.

Team Stats

 Team Name Total Players Highest Single Capture Score Total Score Total Visits Total Unique Visits Total Captures Unique Captures Units Found Average Player Score 
 Blackspire Consortium 230 20911 2210821 4057 1320 3676 1080 5 9612.2652 
 ChimeraTech Corporation 112 57385 2586253 3445 744 3465 646 8 23091.5446 
 Malevolant Enterprises 177 35495 1288119 2256 938 2528 799 4 7277.5085 
 Nothing To See Here Industries 211 18812 2647235 4534 1314 4233 1111 8 12546.1374 

Units by total captures.

 Name Captures 
 Main Bar 1565 
 Info Desk 1058 
 Bridge over troubled waters 1056 
 Adyen 917 
 Heaven 774 
 Badge Tent 768 
 Karaoke Bar 702 
 False 684 
 Milliways 668 
 Chaos Mauldasch 569 
 Entrance Arch 544 
 PolyGen Home Base 514 
 Food Hacking Base 491 
 Party Bar 475 
 Pixelbar 457 
 Matrix 454 
 Rose Island Italian Embassy 421 
 Cold North 391 
 Site Sign 351 
 Tilde Industries 321 
 CoderDojo Belgium 268 
 Geraffel 182 
 Maker Days Eindhoven 162 
 BornHack 88 
 0E 22 

Top 10 Players

 Player Score Team 
 vinzenz 589648 ChimeraTech Corporation 
 Fiebertrauma 551533 ChimeraTech Corporation 
 RicochetPhil 532183 ChimeraTech Corporation 
 [Ui]hng 339812 Blackspire Consortium 
 [Ui]L0nia 216618 Blackspire Consortium 
 Matgro 210651 Nothing To See Here Industries 
 Kyzerdroid 195172 Nothing To See Here Industries 
 flyx 192798 Nothing To See Here Industries 
 [Ui]ActionOlaf 151724 Blackspire Consortium 
 [Trace Martez] 149606 ChimeraTech Corporation 

Unit Battery Monitoring

Each unit reports its battery voltage regularly. The following shows how each unit was doing.

Unit Voltage Graph You can also access the more interactive version if the game server is online on https://scores.gen.polyb.io/public/question/95850234-3afe-44ee-b9c6-ee2d0713e63d

Very pleased to report that they still had a fair bit of power left even at the end of the event. The units with the most captures had the lowest battery voltage at the end of the event at 3.45 volts, but it wasn’t fully charged to start with. The lowest fully charged unit ended at 3.51v and was the Info Desk.

Units are regarded as low battery and start sending alerts when they reach 3.35 volts. When they reach 3.05 volts they are regarded as depleted and will power off. There is a secondary protection built into the power regulator that will shutdown when the battery voltage drops to 2.5 volts. Thankfully no recharging was required!

This post is licensed under CC BY 4.0 by the author.